Website powered by

Noel Wyatt 3d character for VR

Hey! been a while since i posted here! i'm way more active on my twitter ( https://twitter.com/totidoki ) but i'm really proud of this one!
It's a character that was commissioned for use in VRChat, so i had to work arround lots of limitations and nearly broke the 70k triangles limit with all that clothing (which is removable in real time so no optimization on hiding body parts when clothed).
For this i used Mostly blender for modeling, substance painter for texturing and... Well that's all i really needed! this was made in 5 days and is riged, skinned and setup for unity! If you like my work, please go check it out on twitter!

Final Render

Final Render

Alternate render

Alternate render

Wireframe

Wireframe

Reference By @Fish7163 on twitter

Reference By @Fish7163 on twitter